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Bestiary

Enemy Compendium

Full enemy index sourced from the current simulation ruleset: icons, stat formulas, resistances, weaknesses, abilities, death-plane routing, and drop profiles.

This catalog always shows the full game bestiary and is never limited by one character's discovered knowledge.

Danger formula: danger = 2 + depthRank + fib(min(7, max(1, depthRank/2)))/2
Entries
23
Hostile
21
Astral On Death
7
Shadow On Death
12
Afterlife Chains
1
g
ActorGoblin

Goblin Knifer

Skirmisher Chaotic scavenger Hostile
Death-plane destination
Shadow

Knife-focused raider that pressures with ranged throws and punishes mistakes in melee.

Stats
Hp
7 + danger/2
Damage
2-4
Accuracy
2
Defense
0
Range
4
Preferred Range
2-4
Size
1x1

Damage Profile

  • • Ranged profile: piercing (thrown knives).
  • • Melee profile: blunt.

Drops

  • • Throwing Knife
  • • Obols: 4 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • No innate elemental resistance.

Weaknesses

  • • No special mitigation beyond baseline defense.

Abilities

  • • Keeps spacing and uses ranged attacks aggressively.
  • • On melee hit, can steal a few obols (25% trigger rate).
  • • Can use basic learned spell loadouts at higher depth pressure.
D
ActorDemon

Rag Demon

Bruiser Infernal predation Hostile
Death-plane destination
Shadow

Infernal melee bruiser with demon-caste variants that alter offense, survivability, and behavior.

Stats
Hp
12 + danger
Damage
4-(7 + danger/3)
Accuracy
1
Defense
0 (+ caste modifiers)
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: blunt.

Drops

  • • Obols: 6 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • Burning resistance: +30%

Weaknesses

  • • Shocking vulnerability: -10%

Abilities

  • • High pressure melee with limb-maim threat (20% arm-focused bracket).
  • • Caste archetypes (wrath, pride, greed, envy, lust, gluttony, sloth, incubus/succubus) tune stats and role.
  • • Can pull offensive spell options from demon starter spell pool.
s
ActorSorcerer

Ash Sorcerer

Ranged caster Occult hostile Hostile
Death-plane destination
Astral

Midline caster that applies ranged attrition and layered magical pressure.

Stats
Hp
8 + danger/2
Damage
3-(6 + danger/3)
Accuracy
2
Defense
0
Range
6
Preferred Range
3-6
Size
1x1

Damage Profile

  • • Ranged profile: force.
  • • Melee profile: blunt.

Drops

  • • Obols: 7 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • No special intrinsic resistances.

Weaknesses

  • • No explicit elemental resistance package.

Abilities

  • • Ranged attacks can inflict temporary anosmia.
  • • Can cast from sorcerer spell pool (for example Ash Dart, Firebolt, Frostbite, Seam Lantern).
  • • Good line-of-sight pressure and lane denial.
n
ActorNecromancer

Cairn Necromancer

Summoner / attrition caster Necrotic dominion Hostile
Death-plane destination
Shadow

Support caster that creates pressure through summons and corpse-linked spellcraft.

Stats
Hp
10 + danger/2
Damage
2-(5 + danger/3)
Accuracy
1
Defense
0
Range
5
Preferred Range
3-5
Size
1x1

Damage Profile

  • • Ranged profile: force.
  • • Melee profile: blunt.

Drops

  • • Obols: 8 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • No special intrinsic resistances.

Weaknesses

  • • No dedicated elemental mitigation package.

Abilities

  • • Can summon Bone Wretch reinforcements (summon cooldown cadence: 4 turns after summon).
  • • Can cast necromancy-capable starter spell pool (for example Corpse Wake, Plague Canticle).
  • • Sustained pressure through wave reinforcement.
A
ActorFalseAngel

False Angel

Long-range elite Fallen pseudo-celestial Hostile
Death-plane destination
Astral

High-accuracy ranged hunter with severe status and eye-maim pressure.

Stats
Hp
11 + danger/2
Damage
4-(7 + danger/3)
Accuracy
3
Defense
0
Range
7
Preferred Range
4-7
Size
1x1

Damage Profile

  • • Ranged profile: force.
  • • Melee profile: blunt.

Drops

  • • Obols: 10 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • No innate numeric resistance package.

Weaknesses

  • • No dedicated elemental mitigation package.

Abilities

  • • Ranged attacks can force sleep.
  • • Melee and ranged hits contribute to eye injury / maim pressure.
  • • Can cast from high-control angelic spell pool (for example Ward Psalm, Purity Litany).
G
ActorGuardian

Bronze Guardian

Tank frontliner Construct sentinel Hostile
Death-plane destination
Astral

Armored enforcer with heavy baseline durability and close-range punishment.

Stats
Hp
16 + danger
Damage
4-(8 + danger/3)
Accuracy
1
Defense
1
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: blunt.

Drops

  • • Obols: 9 + danger
  • • Corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling (up to +25% for physical/force).

Weaknesses

  • • No intrinsic elemental immunity package.

Abilities

  • • High melee threat with arm-focused maim bracket.
  • • Can cast defensive-support spell set in deeper progression.
w
ActorBoneWretch

Bone Wretch

Summoned attrition unit Undead scavenger Hostile
Death-plane destination
Shadow

Low-tier undead pressure body often deployed by necromancers.

Stats
Hp
6 + danger/2
Damage
2-(4 + danger/3)
Accuracy
1
Defense
0
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: blunt.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Piercing resistance: +35%
  • • Slashing resistance: +35%

Weaknesses

  • • Blunt vulnerability: -20%
  • • Force vulnerability: -20%

Abilities

  • • Common summoned reinforcement from necromancers.
  • • Cheap pressure body used to consume turns and block lanes.
&
ActorAeonBoss

Aeon Warden

Boss chassis Warden-judge construct Hostile
Death-plane destination
Astral

Boss-grade chassis used for guardian bosses and Djinn encounters with scaling offense/defense/range.

Stats
Hp
18 + 4*danger
Damage
(4 + danger/2)-(8 + danger)
Accuracy
2 + danger/4
Defense
1 + danger/4
Range
5 + danger/5
Preferred Range
2-max
Size
1x1

Damage Profile

  • • Ranged profile: force.
  • • Melee profile: blunt.

Drops

  • • Obols: 18 + 3*danger (base chassis)
  • • Themed guardian variants can carry artifact weapons
  • • Aeon knowledge unlocks (boss-specific)
  • • Corpse tile (consumable / graft source)

Resistances

  • • Strong physical mitigation from high defense scaling.

Weaknesses

  • • Elemental vulnerabilities vary by themed boss element.

Abilities

  • • Ranged hits can inflict deafness.
  • • Supports theme-tuned guardian and Djinn variants.
  • • Boss kills can unlock Aeon knowledge when AeonDrop is present.
m
ActorMimic

Seam Mimic

Stealth ambush Predatory ambusher Hostile
Death-plane destination
Shadow

Loot-disguised predator that ambushes on commitment windows.

Stats
Hp
9 + danger
Damage
(3 + danger/3)-(6 + danger/2)
Accuracy
2
Defense
1
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: blunt.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling.

Weaknesses

  • • No dedicated elemental resistance package.

Abilities

  • • Spawns disguised as plausible loot glyphs.
  • • Reveals and lunges when target commitment is favorable.
  • • Strongly punishes low-information pathing.
.
ActorSpiderling

Spiderling

Swarm scout Bestial brood Hostile
Death-plane destination
Shadow

Fast small spider unit used to probe lanes, spread nest pressure, and evolve ecosystem threat.

Stats
Hp
3 + danger/4
Damage
1-(2 + danger/5)
Accuracy
2
Defense
0
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: piercing.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Piercing resistance: +10%

Weaknesses

  • • Burning vulnerability: -20%

Abilities

  • • Can traverse stairs and propagate spider ecology.
  • • Matures into larger spider forms over time.
  • • Participates in nest web pressure behavior.
o
ActorSpider

Jumping Spider

Leaping hunter Bestial ambush Hostile
Death-plane destination
Shadow

Agile leaping predator that stabilizes spider nest territory and pressure routes.

Stats
Hp
7 + danger/2
Damage
2-(4 + danger/3)
Accuracy
3
Defense
0
Range
Leap/melee
Preferred Range
1-3
Size
1x1

Damage Profile

  • • Melee profile: piercing.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Piercing resistance: +10%

Weaknesses

  • • Burning vulnerability: -20%

Abilities

  • • Can leap to engage quickly.
  • • Participates in web, nest, and brood escalation behavior.
  • • Can traverse stairs.
O
ActorBroodmother

Broodmother

Nest boss Brood matriarch Hostile
Death-plane destination
Shadow

Large nest matriarch that anchors spider ecosystem expansion and brood event logic.

Stats
Hp
18 + danger
Damage
4-(7 + danger/3)
Accuracy
2
Defense
1
Range
1
Preferred Range
1-2
Size
2x2

Damage Profile

  • • Melee profile: piercing.

Drops

  • • No guaranteed obol drop
  • • Large corpse tile (consumable / graft source)

Resistances

  • • Piercing resistance: +10%
  • • Physical mitigation from defense scaling.

Weaknesses

  • • Burning vulnerability: -20%

Abilities

  • • Drives brood hatch and nest escalation events.
  • • Cannot use stairs (unlike smaller spider forms).
  • • Heavy close-range lane control around nest cores.
W
ActorWendigo

Wendigo

Phase-retreat hunter Apex hunger predator Hostile
Death-plane destination
Shadow

Void-aspected predator that can retreat across planes near death, feed, recover, and re-engage.

Stats
Hp
18 + danger
Damage
(5 + danger/3)-(9 + danger/2)
Accuracy
4
Defense
2
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: piercing.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling.

Weaknesses

  • • Burning vulnerability: -25%

Abilities

  • • Near death, can enter retreat behavior and plane-shift to astral/shadow floors.
  • • While retreating, prioritizes feeding on corpses and weaker entities to heal.
  • • Returns to aggression after HP/hunger recovery thresholds are met.
V
ActorVampire

Night Vampire

Mobile caster-hunter Undead blood predator Hostile
Death-plane destination
Shadow

High-pressure predator combining ranged blood magic with lethal close follow-up.

Stats
Hp
14 + danger
Damage
(4 + danger/4)-(8 + danger/2)
Accuracy
4
Defense
2
Range
6
Preferred Range
2-6
Size
1x1

Damage Profile

  • • Melee profile: piercing.
  • • Ranged profile: force.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Bleeding resistance: +20%
  • • Physical mitigation from defense scaling.

Weaknesses

  • • Burning vulnerability: -15%

Abilities

  • • Ranged hits can inflict brief unconsciousness.
  • • Can cast from blood-leaning spell pool (for example Sanguine Lance, Crimson Harvest).
  • • Strong pressure conversion between range and melee.
L
ActorLizardman

Lizardman Hunter

Ranged skirmisher Predatory tribal hunter Hostile
Death-plane destination
Shadow

Disciplined hunter that maintains ranged pressure and closes opportunistically.

Stats
Hp
18 + danger
Damage
(5 + danger/3)-(9 + danger/2)
Accuracy
4
Defense
3
Range
5
Preferred Range
2-5
Size
1x1

Damage Profile

  • • Melee profile: slashing.
  • • Ranged profile: force.

Drops

  • • No guaranteed obol drop
  • • Corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling.

Weaknesses

  • • No dedicated elemental resistance package.

Abilities

  • • Strong tracking/scouting profile and ranged lane control.
  • • Can cast from hunter-support spell pool (for example Frenzy Howl, Seam Lantern).
  • • Maintains preferred range before committing.
D
ActorDragon

Floor Dragon

Boss / artillery predator Primordial apex Hostile
Death-plane destination
Astral

Massive boss predator with heavy ranged burning pressure and high maim severity.

Stats
Hp
96 + 5*danger
Damage
(9 + danger/2)-(15 + danger)
Accuracy
4
Defense
5
Range
8
Preferred Range
3-8
Size
1x1

Damage Profile

  • • Melee profile: slashing.
  • • Ranged profile: burning.

Drops

  • • No guaranteed obol drop
  • • Boss corpse tile (consumable / graft source)

Resistances

  • • Burning resistance: +35%
  • • Physical mitigation from defense scaling.

Weaknesses

  • • Shocking vulnerability: -15%

Abilities

  • • Ranged attacks can inflict temporary blindness.
  • • High maim pressure bracket (leg-focused severe strikes).
  • • Can cast destructive warding spell combinations.
H
ActorHydra

Seven-Headed Hydra

Boss / multi-angle artillery Chthonic apex Hostile
Death-plane destination
Astral

Extremely durable apex boss with wide ranged ruin pressure and severe maim potential.

Stats
Hp
132 + 6*danger
Damage
(10 + danger/2)-(17 + danger)
Accuracy
4
Defense
6
Range
7
Preferred Range
2-7
Size
1x1

Damage Profile

  • • Melee profile: slashing.
  • • Ranged profile: burning.

Drops

  • • No guaranteed obol drop
  • • Boss corpse tile (consumable / graft source)

Resistances

  • • Burning resistance: +35%
  • • Physical mitigation from defense scaling.

Weaknesses

  • • Shocking vulnerability: -15%

Abilities

  • • Ranged attacks can inflict temporary blindness.
  • • Highest baseline maim pressure bracket in ranged exchanges.
  • • Can cast destructive and warding hybrid spell patterns.
T
ActorMinotaur

Maze Minotaur

Boss bruiser Labyrinth enforcer Hostile
Death-plane destination
Shadow

Territorial close-quarters boss that converts lane contact into punishing brute force.

Stats
Hp
42 + 2*danger
Damage
(7 + danger/3)-(12 + danger/2)
Accuracy
3
Defense
3
Range
1
Preferred Range
1-2
Size
1x1

Damage Profile

  • • Melee profile: blunt.

Drops

  • • No guaranteed obol drop
  • • Boss corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling.

Weaknesses

  • • No dedicated elemental resistance package.

Abilities

  • • Strong melee pressure with leg-maim bracket.
  • • Guard-oriented behavior profile in labyrinth contexts.
  • • Can access limited defensive spell options at progression depth.
S
ActorMeditatingSage

Meditating Sage

Boss caster-monk Ascetic executioner Hostile
Death-plane destination
Astral

High-accuracy boss entity blending ranged precision with disciplined magical control.

Stats
Hp
54 + 3*danger
Damage
(8 + danger/2)-(13 + danger/2)
Accuracy
5
Defense
4
Range
6
Preferred Range
2-6
Size
1x1

Damage Profile

  • • Melee profile: blunt.
  • • Ranged profile: force.

Drops

  • • No guaranteed obol drop
  • • Boss corpse tile (consumable / graft source)

Resistances

  • • Physical mitigation from defense scaling.

Weaknesses

  • • No dedicated elemental resistance package.

Abilities

  • • Very high hit consistency at range.
  • • Can cast defensive and control-heavy spell set (for example Ward Psalm, Mend Flesh).
  • • Boss-grade search/scout/map awareness profile.
AfterlifeNoss

Seventy-Two Noss Judges

Afterlife boss roster Afterlife judicial chain Hostile
Death-plane destination
Afterlife

The afterlife trial roster: 72 judges encountered across death chains, dismissible by true-name knowledge.

Stats
Encounter Chain
3 (normal), 4 (final trial), 72 (grand trial)
True Name System
Known true name allows instant dismissal via speech
Roster Size
72 fixed judges (Prime Six + generated matrix)
Mode
Afterlife arena sequence

Damage Profile

  • • Encounter profile varies by judge and trial stage.

Drops

  • • No standard loot table; progression impact is doctrinal and narrative.

Resistances

  • • Primary counter-system is true-name doctrine, not raw damage race.

Weaknesses

  • • True-name dismissal bypasses standard attrition.

Abilities

  • • Prime Six + generated matrix form canonical full chain.
  • • Grand Trial requires all 72 encounters in sequence.
  • • True-name literacy directly alters afterlife progression risk.
?
ActorMerchant

Merchant

Civilian Neutral Non-hostile
Death-plane destination
Unknown

Merchant entry parsed from internal/game/classes.go (entity archetype: civilian).

Stats

Damage Profile

  • • No profile listed.

Drops

  • • No drop profile listed.

Resistances

  • • None recorded.

Weaknesses

  • • None recorded.

Abilities

  • • Standard behavior defined by entity class catalog.
?
ActorGnome

Gnome

Civilian Neutral Non-hostile
Death-plane destination
Unknown

Gnome entry parsed from internal/game/classes.go (entity archetype: civilian).

Stats

Damage Profile

  • • No profile listed.

Drops

  • • No drop profile listed.

Resistances

  • • None recorded.

Weaknesses

  • • None recorded.

Abilities

  • • Standard behavior defined by entity class catalog.
?
ActorFairy

Fairy

Spirit Hostile Hostile
Death-plane destination
Unknown

Fairy entry parsed from internal/game/classes.go (entity archetype: spirit).

Stats

Damage Profile

  • • No profile listed.

Drops

  • • No drop profile listed.

Resistances

  • • None recorded.

Weaknesses

  • • None recorded.

Abilities

  • • Standard behavior defined by entity class catalog.