Alarm Sigil
Security • Yesod • Bolt • Glass
Ink a threshold with a shrieking alarm ward.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Ash Dart
Destruction • Gevurah • Bolt • Ash
Drive a burning word into a chosen foe.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Atronach Call
Conjuration • Chesed • Step • Ash
Call a volatile familiar to a chosen point.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Bane of the Undead
Restoration • Kether • Halo • Salt
Blast undead and daemonic entities with repelling light.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Repel
Detonate
Anchor
Banish
Conjuration • Kether • Halo • Salt
Repel daemonic and summoned things from your line.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Blindseer Veil
Divination • Kether • Veil • Void
Replace failing sight with divined outlines, echo-lines, and aura traces.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Blink Step
Teleportation • Yesod • Step • Glass
Short-distance blink to a visible open tile.
- Target
- tile
- Range
- 5
- Splash
- -
- Visible Target
- yes
Components
Teleport
Anchor
Bound Blade
Conjuration • Yesod • Veil • Void
Conjure a temporary edge from vow and ash.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Conjure
Anchor
Bound Bow
Conjuration • Yesod • Veil • Void
Conjure a temporary bound bow for ranged precision.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Conjure
Shape
Anchor
Bound Sword
Conjuration • Yesod • Veil • Void
Conjure a temporary bound sword into your hand.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Conjure
Anchor
Calm
Control • Hod • Halo • Glass
Quiet hostility in a local area.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Calm Pulse
Control • Hod • Halo • Glass
Quiet hostile will and collapse pursuit intent.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Candlelight
Alteration • Hod • Halo • Glass
Float a bright light to reveal hidden nearby structure.
- Target
- area
- Range
- 8
- Splash
- 1
- Visible Target
- yes
Chain Lightning
Destruction • Hod • Halo • Glass
Forking lightning that jumps through clustered foes.
- Target
- area
- Range
- 8
- Splash
- 1
- Visible Target
- yes
Components
Shock
Detonate
Chamber Lattice
Security • Malkuth • Step • Glass
Survey a bounded floor span and formalize it as a chamber if it reads as a room, not a corridor.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Shape
Anchor
Cipher
Cipher Ward
Security • Hod • Step • Glass
Seal a door with a keyphrase, hint-script, and alarm line.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Seal
Cipher
Alarm
Clairvoyant Survey
Divination • Kether • Halo • Glass
Sweep an area for doors, hidden seams, and nearby stairs.
- Target
- area
- Range
- 8
- Splash
- 2
- Visible Target
- yes
Close Wounds
Restoration • Kether • Veil • Salt
A deep restoration script for heavy injuries.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Ward
Conjure
Anchor
Conjure Familiar
Conjuration • Chesed • Step • Void
Call a basic familiar to a visible location.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Summon
Conjure
Conjure Flame Atronach
Conjuration • Chesed • Step • Ash
Summon a flame atronach to fight on your side.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Summon
Conjure
Flame
Conjure Frost Atronach
Conjuration • Chesed • Step • Salt
Summon a frost atronach to hold lines and punish pursuit.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Summon
Conjure
Frost
Conjure Storm Atronach
Conjuration • Chesed • Step • Glass
Summon a storm atronach that controls range and tempo.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Summon
Conjure
Shock
Corpse Wake
Necromancy • Yesod • Step • Bone
Raise a nearby corpse into a temporary servitor.
- Target
- tile
- Range
- 6
- Splash
- -
- Visible Target
- yes
Courage Hymn
Control • Chesed • Bolt • Salt
Fortify an ally's will and battle timing.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Crack Sigil
Security • Gevurah • Bolt • Ash
Force entry through a warded latch; failure may trigger alarms.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Crimson Harvest
Blood • Yesod • Halo • Bone
Open multiple wounds in an area, rupture existing bleeds, and siphon spilled vitality back to the caster.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Detect Dead
Divination • Kether • Veil • Bone
Trace corpses, bone things, and death echoes nearby.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Detect Life
Divination • Kether • Veil • Glass
Read nearby breathing minds through walls and seam-lines.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Disarm Sigil
Security • Chesed • Bolt • Glass
Quiet an alarm ward without fully breaking the seal.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Dispel Latch
Security • Kether • Bolt • Salt
Bleed strength out of seals and alarm wards.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Dragonhide
Alteration • Kether • Veil • Bone
A grand defensive skin that shrugs off heavy blows.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Ward
Barrier
Anchor
Ebonyflesh
Alteration • Malkuth • Veil • Bone
A heavy alteration shell with barrier geometry.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Ward
Barrier
Shape
Echo Double
Conjuration • Chesed • Step • Glass
Bind a stable echo-clone that fights as a servitor.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Fast Healing
Restoration • Chesed • Veil • Salt
A faster restorative pulse with moderate cost.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Fear Psalm
Control • Gevurah • Bolt • Void
Drive a target backward with revelation-terror.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Fireball
Destruction • Gevurah • Halo • Ash
Explode a fire orb at a target point.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Flame
Detonate
Firebolt
Destruction • Gevurah • Bolt • Ash
A focused destructive bolt that ignites targets.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Flame Cloak
Destruction • Gevurah • Veil • Ash
Wrap the vessel in heat that lashes nearby enemies.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Flames
Destruction • Gevurah • Bolt • Ash
Project a short stream of fire into a target.
- Target
- character
- Range
- 5
- Splash
- -
- Visible Target
- yes
Frenzy Chant
Control • Hod • Bolt • Ash
Overheat an enemy mind until it attacks anything nearby.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Frostbite
Destruction • Chesed • Bolt • Salt
A freezing lance that slows and weakens movement.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Fury
Control • Hod • Bolt • Ash
Push one target into aggressive frenzy.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Grand Healing
Restoration • Kether • Halo • Salt
Restore yourself and nearby allies in one pulse.
- Target
- area
- Range
- 6
- Splash
- 2
- Visible Target
- yes
Components
Ward
Conjure
Anchor
Greater Doppelganger
Conjuration • Kether • Step • Void
Forge a stronger clone that inherits partial active states.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Greater Ward
Restoration • Kether • Veil • Salt
A stronger ward script against heavy magical pressure.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Ward
Barrier
Anchor
Heal Other
Restoration • Chesed • Bolt • Salt
Restore vitality to a friendly target.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Healing
Restoration • Chesed • Touch • Salt
A light restoration touch for your own vessel.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Heat Sense
Divination • Kether • Veil • Ash
Read warm signatures through walls without resolving identity.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Hemostasis
Blood • Chesed • Bolt • Salt
Clamp bloodflow in yourself or an ally, closing active bleeding.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Hostility Sight
Divination • Hod • Veil • Glass
Sense active hostile intent as visible aura pressure.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Ice Spike
Destruction • Chesed • Bolt • Salt
Launch a shard of frost that slows movement.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Ice Storm
Destruction • Chesed • Halo • Salt
A rolling burst of cold that chills an area.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Frost
Detonate
Icy Spear
Destruction • Chesed • Bolt • Salt
A deep-freeze spear for puncturing a single target.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Frost
Detonate
Anchor
Illusory Double
Illusion • Hod • Step • Glass
Project a fragile mirror-clone decoy at a visible tile.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Incinerate
Destruction • Gevurah • Bolt • Ash
A high-order fire lance that immolates one target.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Flame
Detonate
Anchor
Invisibility
Illusion • Hod • Veil • Glass
Turn your vessel unseen and harder to track.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Ironflesh
Alteration • Malkuth • Veil • Bone
Layer iron-hard resilience over your body.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Ward
Shape
Anchor
Lightning Bolt
Destruction • Hod • Bolt • Glass
A focused electric strike that scrambles control.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Lightning Spear
Destruction • Hod • Bolt • Glass
A shockline bolt that scrambles timing and focus.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Listener Sigil
Security • Hod • Step • Glass
Bind a tile to spoken commands that can open, close, stair-fold, and reshape it.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Seal
Cipher
Shape
Anchor
Magelight
Alteration • Hod • Step • Glass
Launch a luminous marker that exposes nearby routes.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Mason's Conversion
Transfiguration • Malkuth • Bolt • Bone
Transfigure targeted masonry, doors, and floor features.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Mend Flesh
Restoration • Chesed • Bolt • Salt
Mend a self or ally vessel with restorative scripture.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Components
Anchor
Conjure
Mine Sigil
Security • Hod • Bolt • Glass
Fold a hidden magical trap into a visible tile.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Muffle Step
Illusion • Hod • Veil • Glass
Shroud your movement and voice in hush-script.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Oakflesh
Alteration • Malkuth • Veil • Bone
Harden your vessel with a light defensive shell.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Oracle Ember
Abjuration • Kether • Veil • Void
Trace the nearest hidden chain by a warm-cold omen.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
No explicit components.
Pacify
Control • Hod • Halo • Salt
Suppress pursuit intent over a wider area.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Veil
Charm
Repel
Paralysis
Alteration • Yesod • Bolt • Salt
Lock a target's body in place with hard alteration.
- Target
- character
- Range
- 6
- Splash
- -
- Visible Target
- yes
Paralyze Word
Alteration • Yesod • Bolt • Salt
Bind a target in altered gravity and rigid scripture.
- Target
- character
- Range
- 6
- Splash
- -
- Visible Target
- yes
Perfect Doppelganger
Conjuration • Kether • Step • Void
Manifest a perfect clone that copies active buffs and statuses.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Phase Exchange
Teleportation • Hod • Bolt • Glass
Trade position with a visible character.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Plague Canticle
Necromancy • Gevurah • Halo • Bone
Seed a target area with grave-rot that spreads between hostiles.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Pocket Dimension
Teleportation • Yesod • Step • Void
Open or retune a personal pocket-dimension portal. Cast again on the outer gate to close it.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Teleport
Shape
Conjure
Portal Link
Teleportation • Yesod • Step • Void
Mark one threshold in the current plane and another elsewhere in the same plane; stepping onto either linked portal crosses between them while the pair mirrors across the other planes.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Components
Teleport
Anchor
Phase
Purity Litany
Restoration • Kether • Veil • Salt
Cleanse afflictions and restore the vessel's reserves.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Rift Scatter
Teleportation • Yesod • Halo • Glass
Scatter hostiles in a visible area across local geometry.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Teleport
Shape
Rift Transit
Teleportation • Gevurah • Bolt • Void
Banish a hostile through a rift onto a distant floor.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Teleport
Detonate
Rout
Control • Gevurah • Bolt • Void
Overwhelm one mind with fear and force a retreat.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Sanguine Lance
Blood • Gevurah • Bolt • Bone
Drive a blood-forged lance through a living target; existing wounds rupture for extra bleed damage.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Seal Latch
Security • Kether • Step • Salt
Bind a doorway with a security seal that blocks trespass.
- Target
- tile
- Range
- 7
- Splash
- -
- Visible Target
- yes
Seam Lantern
Illusion • Hod • Halo • Glass
Flash an area to expose seams and hidden architecture.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Sense Movement
Divination • Hod • Veil • Glass
Map recent movement traces as anonymous pressure points.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Sentinel Lattice
Security • Kether • Halo • Salt
Project alarm-and-seal sentinels across nearby thresholds.
- Target
- tile
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Components
Sentinel
Seal
Alarm
Soul Trap
Conjuration • Kether • Bolt • Void
Mark a target so death yields trapped essence.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Sparks
Destruction • Hod • Bolt • Glass
Arc crackling shock into a visible target.
- Target
- character
- Range
- 6
- Splash
- -
- Visible Target
- yes
Stair Invocation
Conjuration • Yesod • Step • Salt
Fold stone into a new descent stair at the targeted tile.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Steadfast Ward
Restoration • Chesed • Veil • Salt
Raise a durable ward shell around your vessel.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Stoneflesh
Alteration • Malkuth • Veil • Bone
Alter skin and posture into a moving bastion.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Sunfire
Restoration • Kether • Bolt • Salt
A restorative flame that scourges undead and daemons.
- Target
- character
- Range
- 8
- Splash
- -
- Visible Target
- yes
Telekinesis Grip
Alteration • Yesod • Step • Glass
Drag a target point through invisible force lines.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Turn Undead
Restoration • Kether • Halo • Salt
Repel undead things and break their footing.
- Target
- area
- Range
- 7
- Splash
- 1
- Visible Target
- yes
Veil Benediction
Illusion • Hod • Bolt • Glass
Bend light around a chosen character. Self-target grants invisibility.
- Target
- character
- Range
- 7
- Splash
- -
- Visible Target
- yes
Velocity Canticle
Transfiguration • Yesod • Veil • Glass
Overclock the vessel and bank quick turns.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Ward Psalm
Abjuration • Chesed • Veil • Salt
Raise a saltward around the vessel.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Warden's Survey
Security • Hod • Veil • Glass
Survey nearby ward-lines, alarms, and sealed thresholds.
- Target
- self
- Range
- -
- Splash
- -
- Visible Target
- no
Warp Step
Teleportation • Kether • Step • Void
Long-range warp that banks momentum and breaks pursuit.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Teleport
Haste
Whirlwind Sprint
Teleportation • Yesod • Step • Glass
Burst forward through space in a compressed blink.
- Target
- tile
- Range
- 8
- Splash
- -
- Visible Target
- yes
Components
Haste
Teleport
Phase