Server mode
Admin-led world, single-vessel access
In server mode, the host controls the world state, restores backups, and keeps the campaign stable. Players are limited to one active character per account while they chase enlightenment through the same persistent prison.
World control
Admin-run
The host can manage resets, backups, and world operations outside player access.
Character rule
One at a time
Each account is one pilgrim, one campaign, one persistent soul.
Backups
No timestamp yet
Campaign backups are recorded by the Go server and surfaced through the portal.
Portal access
Browser + SSH
Players can use the in-browser terminal or connect with their uploaded SSH key.